Pivoting Into a Remote Marketplace

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A conceptual project to add e-commerce functionality to a local toy store’s website.

Since May 2005, Whistle Stop Toy & Hobby has heralded itself as the “only family-owned, old-fashioned hobby shop” in Alexandria, VA. Offering a wide range of vintage and modern products, Whistle Stop’s brick-and-mortar space centers on memorable, family-friendly experiences.

With social distancing orders in full effect in 2020, I identified a gap in Whistle Stop Toy & Hobby’s existing operations. Although the small business had an online presence, its customers could not purchase through their website.

The Challenge

Users need a way to safely purchase items so they can obey social distancing orders and continue supporting their favorite, local toy store.

The Discover Phase

“People want things to be easy to find on a website… [I like when] the categories are very specific but also broad at the same time.”

― User Interview Participant

The Define Phase

Based on user research, the inventory categories were finalized to the following:

  • Games

  • Party Games

  • Adventure & Strategy Games

  • Toys

    • Trains

    • Airplanes & Drones

    • Cars & Automobiles

    • Outdoor Toys

    • Novelty Toys

  • Art & Science

    • Painting & Drawing

    • Scientific Activity

  • Puzzles

  • Tools & Accessories

The Design Phase

"The Love section was really cool. I haven't really seen it in a separate space next to My Bag. This made it easier to see everything that I liked in one area and purchase it."

― Usability Testing Participant

The Deliver Phase

Changes made to designs based on user feedback included:

  • Reordering text hierarchy to prioritize the product name rather than the brand;

  • Reformatting product names for consistency;

  • Increasing the size of the breadcrumb navigation;

  • Moving “About Us” to the footer and “Contact Us” to the header navigation; and

  • Adjusting the “Add to Bag” interaction on the “Loved” page.

The final mid-fidelity prototype integrated a way to purchase products on the store’s website that allowed customers to:

  • Find products multiple ways;

  • Browse products related to their current selection;

  • Discover popular products;

  • Explore product images and reviews; and

  • Save products to review later.

The End Result

Adding an e-commerce feature to Whistle Stop Toy & Hobby’s website would allow users to easily purchase items, maintain social distancing practices, and continue to support a local business.

Project Retrospective

Future Improvements:

  • Conduct competitor analysis on Toys ‘R’ Us.

  • Integrate alternative checkout methods (ie: PayPal, Continue as Guest).

  • Add a Remember Me feature to log in.

  • Build out Account pages for returning and new users.

  • Explore onboarding for new users creating an account; and

  • Integrate additional functionality for existing users (ie: edit account details, view order history, check the status of an order).

Key Takeaways:

  • Everyone has different mental models (ie: different ways of sorting information)!

  • It’s helpful to have more explicit metrics for usability testing (ie: levels of completion).

    • 0 = Incomplete

    • 1 = Significant difficulty, prompting, or workaround

    • 2 = Completed with ease